Sneak Peek at my new game
The game currently has the development title "Geom Space". It combines some of my previously un-released space game concepts such as the physics engine, collapsible fixtures, state based AI (chase, orbit, run, strafe).
I am planning on having several arcade like game modes with an upgrade system. A "Free Build" mode that allows you to freely build ships and spawn enemies. A "Chameleon Mode" where you and the AI are given a set of blocks and you have to build a ship and battle. "Survival Mode" with waves and build/re-build sections in-between. This mode will also have a leader board. Also a mode that is called "Gladiator Mode" where you are put in a random ship and are pitted in a small arena with teams.
Every mode (but "free mode") will gain you credits in which you can spend on leveling up your equipment.
This might be a cool game to have an open world / sand box game. If I went that route I'd probably ask for some funding from the Kickstarter realm.
I'll probably record some game play and put a video up here so you can see my progress. I've only been working on this for 2 days now.
Animal Builder Published for Android
Animal Builder Release Date Near
I've finished uploading all the sounds and graphics for the initial release. Only animals will be included in the first release with letters and numbers to come in a subsequent update. Look for a release to the Android store in the next couple of days.
Thanks to my wonderfully talented sister for helping me out with this one.